"In summation, In Deep's Office Warrens is a less linear and somewhat extended version of Office Complex from retail Half-Life," they continue. To see this content please enable targeting cookies. "I have mostly worked to make the puzzles less mindbendingly awful and the combat more reminiscent of the retail version of the chapter," Jackathan writes. They concede that it's not an exact replica of the source material, but it doesn't deviate too much from what the team originally had in mind for designs and layouts. Jackathan notes that this comes from the 0.52 Alpha and was built from the ground up with an emphasis on improving puzzles and the actual experience of playing. What awaits you is a surreal, fast-paced, and action-packed journey through the old Labs once again!"Īt the moment only a demo is available, which takes place in the Office Warrens section of Half-Life 1 (linked above). "In Deep takes you through the scrapped version of Half-Life from 1997, re-imagined and revamped. The official description reads as follows: Much like how the OG Half-Life broke new ground for the FPS genre, HL:A is sure to have a major impact on the future of VR gaming, especially with Steam Workshop now in play.įor a full breakdown of today’s updates, check out the official update here.Given the recent announcement of Half Life: Alyx, this revamped Half Life mod couldn't have come at a better time.ĭeveloped by a modder who goes by the handle Jackathan, In Deep reimagines scrapped areas from the original 1997 Half-Life game. After all, legendary multiplayer titles such as Counter-Strike and Team Fortress began as simple modifications for the original Half-Life game. Those familiar with Valve’s history understand just how important this update could be not only for Half-Life Alyx, but the VR industry as a whole. In addition to Steam Workshop support, today’s update also introduces several new sample maps designed to “showcase some new features of the Half-Life: Alyx level art pipeline.” Of course creators will have access to the full pre-existing Half-Life: Alyx set, including a healthy catalog of interactive objects. Once published on the Workshop, players can instantly download your mod directly through Steam, no external websites or 3rd party downloads required. ![]() Once you’ve finished, you can easily share your “masterpiece” with other players via the Steam Workshop. Source Filmmaker: the Source 2 cinematic renderer and animation tool.Subrect Editor: for creating smart texture sheets known as “hotspots.”.Particle Editor: for making new particle effects.AnimGraph: our animation tool used to create complicated animation setups with blends and transitions.ModelDoc: a tool for viewing, editing, and compiling models with animation, collision, and other gameplay attributes.Material Editor: the tool for creating and tuning materials in Source 2.Hammer: the latest version of the Source 2 level editor. ![]() Today’s update introduces a variety of new features and tools as part of the Alyx Workshop Tools Suite, including: “Want to make your own VR physics sandbox or a giant Rube Goldberg machine? Design a new combat encounter featuring a dozen Combine soldiers at once? What about creating the world’s longest Multitool puzzle, or imagining a whole new district of City 17? Crack open the tools yourself and make it happen!” states Valve in the official update.
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